ABSTRACT
OFDM (Orthogonal Frequency Division Multiplexing) is a
modulation and multiple access technique that has been explored for over 20
years. Only recently has it been finding its way into commercial communications
systems. OFDM, or multitone modulation, is presently used in a number of
commercial wired and wireless applications. In order for any mobile
system to create a rich user experience, it must provide ubiquitous, fast and
user-friendly connectivity. OFDM has several unique properties that make it
especially well suited to handle the challenging environmental conditions that
mobile wireless data applications must operate in.
INTRODUCTION
OFDM is a modulation and multiple access
technique that has been explored for over 20 years. Only recently has it been
finding its way into commercial communications systems, as Moore’s Law has
driven down the cost of the signal processing that is needed to implement OFDM
based systems.
OFDM, or multitone
modulation, is presently used in a number of commercial wired and wireless
applications. On the wired side, it is used for a variant of digital subscriber
line (DSL). For wireless, OFDM is the basis for several television and radio
broadcast applications, including the European digital broadcast television
standard, as well as digital radio in North America. OFDM is also utilized in
several fixed wireless systems and wireless local area network products. One
system, FLASH-OFDM, has been developed to deliver mobile broadband data service
at comparable data rates to wired broadband services, such as DSL and cable
modems.
It is important that the
overall system design be well matched to the service profiles in order to
maximize the performance of the system, as well as balance the ultimate user
experience it provides relative to the cost to the operator. OFDM enables the
creation of a very flexible system architecture that can be used efficiently
for a wide range of services, including both voice and data. In order for any
mobile system to create a rich user experience, it must provide ubiquitous,
fast and user-friendly connectivity. OFDM has several unique properties that
make it especially well suited to handle the challenging environmental
conditions that mobile wireless data applications must operate in.
MOBILE DATA
SYSTEM DESIGN REQUIREMENTS
Conventional wireless systems, including third
generation (3G) technologies, have been designed primarily at the physical
layer. To address the unique demands posed by mobile users of high-speed data
applications, new air interfaces must be designed and optimized across all the
layers of the protocol stack, including MAC and networking layers. A prime
example of this kind of optimization is found in FLASH-OFDM technology (from
Flarion). As its name suggests, the system is based on OFDM, however FLASH-OFDM
is much more than just a physical layer solution. It is a
system level technology that exploits the unique physical properties of OFDM,
enabling significant higher layer advantages that contribute to very efficient
packet data transmission in a cellular network. FLASH-OFDM was developed with a
number of design objectives, including:
- Spectrally efficient,
high capacity physical layer
- Packet-switched
air interface
- Contention-free,
QoS-aware MAC layer
- Support for
interactive data application including voice
- Efficient operation
using all existing Internet protocols (TCP/IP…)
- Full
vehicular mobility
- Low cost
PACKET
SWITCHED AIR INTERFACE
The telephone
network, designed basically for voice, is an example of circuit switched
systems. Circuit switched systems exist only at the physical layer which uses
the channel resource to create a bit pipe. They are conceptually simple as the
bit pipe is a dedicated resource, and there is no control of the pipe required
once it is created (some control may be required in setting up or bringing down
the pipe). Circuit switched systems, however, are very inefficient for burst
data traffic.
Packet switched
systems, on the other hand, are very efficient for data traffic but required
control layers in addition to the physical layer that creates the bit pipe. The
MAC layer is required for the many data users to share the bit pipe. The Link
layer is needed to take the error prone pipe and create a reliable link for the
network layers to pass packet data flows over. The Internet is the best example
of a packet switched network.
Since all conventional cellular wireless systems, including 3G,
were fundamentally designed for circuit switched voice, they were designed and
optimized primarily at the physical layer.The choice of CDMA as
the physical layer multiple access technology was also dictated by voice
requirements. FLASH-OFDM, on the other hand, is a packet switched designed for
data and is optimized across the physical, MAC, link and network layers. The
choice of OFDM as the multiple access technology is based not just on physical
layer considerations but also on MAC, link and network layer requirements.
TRADITIONAL MOBILE WIRELESS SYSTEM
All
modern mobile wireless systems employ a variety of techniques to combat the
challenges of the wireless channel. Some techniques are more effective than
others, with the effectiveness depending on both the air interface and system
architecture approach taken to satisfy the requirements of the services being
offered. As mobile systems evolved from analog to digital, more sophisticated
signal processing techniques have been employed to overcome the wireless
environment. These techniques include diversity, equalization, channel or error
correction coding, spread spectrum, interleaving, and more recently, space time
coding.
Diversity has
long been used to help mitigate the multipath induced fading that results from
users’ mobility. The simplest diversity technique, spatial diversity, involves
the use of two or more receive antennas at a base station, separated by some
distance, say on the order of five to ten wavelengths. The signal from the
mobile will generally follow separate paths to each antenna. This relatively
low cost approach yields significant performance improvement by taking
advantage of the statistical likelihood that the paths are not highly
correlated with each other. When one antenna is in a fade, the other one will
generally not be.
Spread spectrum systems
employ frequency diversity. Here the signal is spread over a much larger
bandwidth than is needed for transmission, and is typically greater than the
coherence bandwidth of the channel. A wideband signal is more resistant to the
effect of frequency selective fading than is a narrowband signal since only a
relatively small portion of the overall bandwidth will experience a fade at any
given time. There are two forms of spread
spectrum, code division multiple access (CDMA), and frequency hopping
(FH).
CDMA systems, such as those
used in IS-95 and 3G WCDMA also employ time diversity in a RAKE receiver. The
multipath signals that are received can be time and phase adjusted so that they
can be added together as long as the delay is more than one code symbol or chip
time. Mix the baseband information stream with a much higher rate pseudorandom
spreading sequence code prior to transmission. This effectively increases the
signal bandwidth.
A problem that CDMA systems
have is that the code sequences are not truly orthogonal in the presence of
multipath delay spread. This results in interference between users within a
cell. Called multiple access interference, it ultimately limits the capacity of
the cell. In fact, more than 2/3 of the interference in a CDMA sector typically
comes from the very users in that sector.
Equalization is a technique
used to overcome the effects of ISI resulting from time dispersion in the
channel. Implemented at the receiver, the equalizer attempts to correct for the
amplitude and phase distortions that occur in the channel. These distortions
change with time since the channel response is time varying. The equalizer must
therefore adapt to, or track, the changing channel response in order to
eliminate the ISI. The equalizer is fed a fixed length training sequence at the
start of each transmission, which enables it to characterize the channel at
that time. A training sequence may also be sent periodically to maintain the
equalizers characterization of the channel.
TDMA systems assign one or more timeslots to a user for
transmission. There is typically some guard time included between timeslots
allow for time tracking errors at the mobile station. The use of equalizers
adds to the complexity and costs of the TDMA systems, since equalization
requires significant amounts of signal processing power. TDMA systems also have
less inherent immunity against multipath fading than spread spectrum systems
because they use a much narrower signal bandwidth. On the plus side, TDMA users
within a cell are orthogonal to each other since they transmit at different
times. Therefore, there is essentially no intra-cell interference.
OFDM FOR MOBILE COMMUNICATIONS
OFDM TONES
OFDM
represents a different system design approach. It can be thought of as a
combination of modulation and multiple access schemes that segments a
communications channel in such a way that many users can share it. Whereas TDMA
segments according to time, and CDMA segments according to spreading codes,
OFDM segments according to frequency. It is a technique that divides the
spectrum into a number of equally spaced tones, and carries a portion of a
user’s information on each tone. A tone can be thought of as a frequency, much
in the same way that each key on a piano represents a unique frequency. OFDM
can be viewed as a form of frequency division multiplexing (FDM). However, OFDM
has an important special property that each tone is orthogonal with every other
tone. FDM typically requires there to be frequency guard bands between the
frequencies so that they do not interfere with each other. OFDM allows the
spectrum of each tone to overlap, and since they are orthogonal, they do not
interfere with each other. By allowing the tones to overlap, the overall amount
of spectrum required is reduced.
MODULATION
TECHNIQUE
OFDM is a modulation technique in
that it enables user data to be modulated onto the tones. The information is
modulated onto a tone by adjusting the tone’s phase, amplitude, or both. In the
most basic form, a tone may be present or disabled to indicate a one or zero
bit of information, however, either Phase Shift Keying (PSK), or Quadrature
Amplitude Modulation (QAM) is typically employed. An OFDM system takes a data
stream and splits it into N parallel data streams, each at a rate 1/N of the
original rate. Each stream is then mapped to a tone at a unique frequency and
combined together using the inverse Fast Fourier Transform (IFFT) to yield the time
domain waveform to be transmitted.
For example, if a 100-tone system were used, a
single data stream with a rate of 1 Mbps would be converted into 100 streams of
10 kbps. By creating slower parallel data streams, the bandwidth of the
modulation symbol is effectively decreased by a factor of 100, or equivalently,
the duration of the modulation symbol is increased by a factor of 100. Proper
selection of system parameters, such as number of tones and tone spacing, can
greatly reduce, or even eliminate, ISI since typical multipath delay spread
represents a much smaller proportion of the lengthened symbol time. Viewed
another way, the coherence bandwidth of the channel can be much smaller since
the symbol bandwidth has been reduced. The need for complex multi-tap time
domain equalizers can be eliminated as a result.
MULTIPLE ACCESS
TECHNIQUE
OFDM can also be considered a
multiple access technique since an individual tone or groups of tones can be
assigned to different users. Multiple users share a given bandwidth in this
manner, yielding a system called orthogonal frequency division multiple access,
or OFDM. Each user can be assigned a predetermined number of tones when they
have information to send, or alternatively, a user can be assigned a variable
number of tones based on the amount of information they have to send. The
assignments are controlled by the media access control (MAC) layer, which
schedules the resource assignments based on user demand.
OFDM can be combined with frequency hopping to create a spread
spectrum system, realizing the benefits of frequency diversity and interference
averaging previously described for CDMA. In a frequency hopping spread spectrum
system, each user’s set of tones is changed after each time period (usually
corresponding to a modulation symbol). By switching frequencies after each
symbol time, the losses due to frequency selective fading are minimized.
Although frequency hopping and CDMA are different forms of spread spectrum, they
achieve comparable performance in a multipath fading environment and provide
similar interference-averaging benefits.
Therefore, OFDM combines the best
attributes of TDMA, in that users are orthogonal to one another, and CDMA, as
discussed above, while avoiding the limitations of each, including the need for
TDMA frequency planning and
equalization, and multiple access
interference(in the case of CDMA).
THEORY OF OFDM OPERATION
The sinusoidal waveforms making up
the tones in OFDM have the very special property of being the only
Eigen-functions of a linear channel. This special property prevents adjacent
tones in OFDM systems from interfering with one another; in much the same
manner the human ear can clearly distinguish between each of the tones created
by the adjacent keys of a piano. This property, and the incorporation of a
small amount of guard time to each symbol, enables the orthogonality between
tones to be preserved in the presence of multipath. This is what enables OFDM
to avoid the multiple access interference that is present in CDMA systems.
The frequency domain
representation of a number of tones, shown in Figure 5.1, highlights the
orthogonal nature of the tones used in the OFDM system. Notice that the peak of
each tone corresponds to a zero level, or null, of every other tone. The result
of this is that there is no interference between tones. When the receiver
samples at the center frequency of each tone, the only energy present is that
of the desired signal, plus whatever other noise happens to be in the channel.
To maintain orthogonality between
tones, it is necessary to ensure that the symbol time contains one or multiple
cycles of each sinusoidal tone waveform. This is normally the case since the
system numerology is constructed such that tone frequencies are integer
multiples of the symbol period, as is highlighted below, where the tone
spacing, ?f, is 1/T. Viewed as sinusoids, Figure 6.2 shows three tones over a
single symbol period, where each tone has an integer number of cycles during
the symbol.
In absolute terms, to
generate a pure sinusoidal tone requires the signal start at time minus
infinity. This is important since tones are the only waveform than can ensure
orthogonality. Fortunately, the channel response can be treated as finite since
multipath components decay over time and the channel is effectively band
limited. By adding a guard time, called a cyclic prefix, the channel can be
made to behave as if the transmitted waveforms were from time minus infinite,
and thus ensure orthogonality, which essentially prevents one sub carrier from
interfering with another (called intercarrier interference, or ICI).
The cyclic prefix is
actually a copy of the last portion of the data symbol appended to the front of
the symbol during the guard interval, as shown in Figures 6.1 and 6.3.
Multipath causes tones and delayed replicas of tones to arrive at the receiver
with some delay spread. This leads to misalignment between sinusoids, which
need to be aligned as in Figure 6.3 in order to be orthogonal. The cyclic
prefix allows the tones to be realigned at the receiver, thus regaining
orthogonality.
OFDM DESIGN CONSIDERATIONS
A number of design tradeoffs must
be considered when developing an OFDM-based system. These decisions will be
governed by the way the system is intended to be used, including the degree of
mobility, the data rates required, the services to be supported, the number of
users to be supported, and the environment the system will be used in. The most
fundamental tradeoff is the basic sub carrier, or tone characteristics, which
involves selection of the number of tones, the bandwidth of each tone, and the
cyclic prefix duration.
The cyclic prefix, which is
a system overhead, prefix must be long enough to account for the anticipated
multipath delay spread experienced by the system. For a given symbol duration
the amount of overhead increases as the cyclic prefix gets longer. Delay
spreads encountered in cellular systems are typically less than 10
microseconds. The tone spacing, which is reciprocally related to the symbol
duration, is an important parameter for mobile system design since it
determines the amount of Doppler spread than can be tolerated by the system.
The Doppler is a function of the velocity and relative motion of the mobile,
but also the frequency of operation. For example, at PCS frequencies, a
velocity of 65 mph will result in Doppler of about 250 Hz. This frequency shift
can lead to some loss of orthogonality between tones, resulting in interference
and reduced performance.
FLASH-OFDM
PHYSICAL LAYER
As discussed earlier,
most of the physical layer advantages of OFDM are well understood. Most
notably, it creates a robust multiple access technology to deal with the
impairments of the wireless channel, such as multi-path fading, delay spread
and Doppler shifts. Advanced OFDM-based data systems typically divide the
available spectrum into a number of equally spaced tones. For each OFDM symbol
duration, information carrying symbols (based on modulation such as QPSK, QAM,
etc.) are loaded on each tone.
FLASH-OFDM uses
fast hopping across all tones in a pseudorandom predetermined pattern, making
it a spread spectrum technology. With fast hopping, a user that is assigned one
tone does not transmit on the same tone every symbol, but uses a hopping
pattern to jump to a different tone every symbol duration. Different base
stations use different hopping patterns and each uses the entire available
spectrum (frequency reuse). In a cellular employment this leads to all the
advantages of CDMA systems, including frequency diversity and out
of cell (intercell) interference averaging --- a spectral efficiency benefit
that narrow band systems like conventional TDMA do not have.
Different users
within the same cell use different resources tones) and hence do not interfere
with each other. This is similar to TDMA where different users in a cell
transmit at different time slots and do not interfere with one another. In
contrast, CDMA users in a cell do interfere with each other, increasing the
total interference in the system. FLASHOFDM therefore has the physical layer
benefits of both CDMA and TDMA and is at least three times more efficient than
CDMA. In other words, at the physical layer, FLASH-OFDM creates the fattest
pipe of all cellular technologies. Even though the 3x advantage at the physical
layer is a huge advantage, the most significant advantage of FLASH-OFDM for
data is at the MAC and link layers.
MAC AND LINK LAYERS
FLASH-OFDM exploits the granular nature of resources in
OFDM to come up with extremely efficient control layers. In OFDM, when designed
appropriately, it is possible to send very short amount (as little as one bit)
of information from the transmitter to the receiver with virtually no overhead.
Hence, a transmitter that is previously not transmitting can start transmitting,
as little as one bit of information and stop, without causing any resource
overhead. This is unlike CDMA or TDMA, where the granularity is much coarser
and just to initiate a transmission wastes a significant resource. Hence, in
TDMA for example, there is a frame structure and whenever a transmission is
initiated, a minimum of one frame (a few hundred bits) of information is
transmitted. The frame structure does not cause any significant inefficiency in
user data transmission as data traffic typically consists of a large number of
bits. However, for transmission of control layer information, the frame
structure is extremely inefficient, as the control information typically
consists of one or two bits but requires a whole frame. Not having a granular technology
can therefore be very detrimental from a MAC and link layer point of view.
FLASH-OFDM takes advantage of the granularity of OFDM in its
control layer design enabling the MAC layer to perform efficient packet
switching over the air, and at the same time providing all the hooks to handle
QoS. It also supports a link layer that uses local (as opposed to end-to-end)
feedback to create a very reliable link from an unreliable wireless channel,
with very low delays. The network layers traffic therefore experiences small
delays and no significant delay jitter. Hence, interactive applications like
(packet) voice can be supported. Moreover, Internet protocols like TCP/IP
(transport control protocol) run smoothly and efficiently over a FLASH-OFDM
airlink. TCP/IP performance on 3G networks is very inefficient because the link
layer introduces significant delay jitter so that channel errors are
misinterpreted by TCP as network congestion and TCP responds by backing off to
the lowest rate.
Packet switching leads to efficient statistical multiplexing of
data users and helps the wireless operators support a much higher number of
users for a given user experience. This, together with QOS support and a 3x
fatter pipe, allows the operators to profitably scale their wireless networks
to meet burgeoning data traffic demand in an all-you-can eat pricing
environment.
CONCLUSION
This paper
highlights the unique design challenges faced by mobile data systems, resulting
from the vagaries of the harsh wireless channel, the wide and varied service
profiles that are enabled by data communications, and the performance of
wireline based protocols, such as TCP/IP (with the realities of wireless
links). OFDM has been shown to address these challenges and be a key enabler of
a system design that can provide high performance mobile data communications.
OFDM is well
positioned to meet the unique demands of mobile packet data traffic. But in
order to seamlessly unwire all the IP applications inherent in the wired
Internet and Intranets (including interactive data applications and
peer-to-peer applications), all layers of the OFDM air interface need to be
jointly designed and optimized from the ground up for the IP data world. This
means not to rely solely on OFDM’s physical layer advantages, but to leverage
them into all of the higher layers of the system.
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